TALOSdocs

Detailed logging

One master switch controls how loud Talos is. Everything shares a single rotating sink at ~/.talos/logs/session-<timestamp>.log — a new file per game launch, newest 10 kept.

The switch

Command Effect
/talos debug / /talos debug status Report ON/OFF and the current session log-file path.
/talos debug on Enable: engine trace + talos.debug() lines surface to chat and the file.
/talos debug off Disable: info/warn/error continue; debug + trace go quiet.

From Python the same switch is talos.debug_mode(True) / talos.debug_mode(False); talos.debug_mode() with no argument queries it.

Script logging API

Call Behaviour
talos.log(msg, level="info") Leveled line → session log file, mod log, and the script console (in-game chat, or the VS Code output channel when run through the bridge). Returns the text. talos.log("x") behaves exactly like before.
talos.info(msg) Same as talos.log(msg). Gray in chat.
talos.warn(msg) Yellow in chat. Always visible.
talos.error(msg) Red in chat. Always visible.
talos.debug(msg) Dark-gray in chat — only visible (console and file) while debug mode is on. Free to leave in production scripts.
import talos

talos.debug_mode(True)                              # same as /talos debug on
talos.debug(f"starting at {talos.player_feet()}")   # visible only in debug mode
talos.warn("low durability")                        # always visible, yellow

Engine trace (debug mode only)

With the switch on, the engine narrates what it's deciding — live to chat, and into the file:

  • Pathing — plan starts, native/simulation search attempts, replans, follower stalls, final success/fail with detail.
  • Movement — follow-segment starts, moving-goal retargets, route hot-swaps, stall detection.
  • Rules — each /talos on rule fire with its trigger and resolved value.
  • Actions — break/place/kill state transitions (prepare → acquire → execute → verify).
  • Scripts — session start/stop and hard-stops.

This makes /talos debug on the first diagnostic step when a goto stalls, a rule doesn't fire, or a script misbehaves — and the file keeps the full timestamped transcript for later.

File format

16:20:31.412 [INFO] [script] harvest pass 3 done
16:20:32.001 [DEBUG] [pathing] simulation search attempt 2: partial (node cap)
16:20:33.590 [WARN] [script] low durability

HH:mm:ss.SSS [LEVEL] [category] message — categories are script, pathing, movement, rules, actions. DEBUG lines are skipped in the file while the switch is off, so quiet sessions stay small.

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